VFX Graph: Improved and optimized undo and redo. Scene/Game View: Updated the Cameras overlay icon so it is more descriptive. URP: Added support for foveated rendering in the Forward+ rendering path.ĭocumentation: Added some detail to NavMeshPathStatus.PathInvalid.Windows: Fixes an issue with unreliable Cursor.SetCursor behaviour. VFX Graph: Fixed an issue with null values in slots preventing them from changing. VFX Graph: Fixed an issue where curve and gradient updates were missing when they were edited directly in the VFX View window. UI Toolkit: Fix CustomPropertyDrawer throws an Assertion error when adding the first element to a list Scripting: Fixed an issue with race condition that could cause crashes on startup when native code was called into managed code. Platform Audio: No audio output when playing audio Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player PhysX Integration: Rigidbody component's values do not translate to the PhysX calculations when they are being overridden via a script Networking: Addressed a performance regression with UnityWebRequest when connecting to many HTTPS resources at the same time. HDRP: Fixed performance issues in the Reflection Probe inspector. Graphics: Fixed an issue where Mesh Renderers are attempting to be drawn without a vertex position stream. The issue would throw an UI error in the editor console.Ĭontextual Menu: Crash on ContextMenu:Show when clicking on Animation transition gear iconĬore: Fixed a data race inside the job system where weak memory systems could hang when waiting and attempting to steal parallel work submitted from another thread.Įditor: Fix a crash that would occur when reordering some nested lists in MonoBehaviours. Fixed in 2023.2.0b18.Īudio: Fixed a bug that occurred when selecting a GameObject with an audio source that points to an audio random container. Asset - Database: Editor freezes when PrefabUtility.LoadPrefabContents is called in AssetPostprocessor.OnPostprocessAllAssets for a moved prefabĪudio: Fixed a bug that caused the clip volume in the Audio Random Container window to appear as if it is synchronised with the main volume.įirst seen in 2023.2.0b16.
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